RCS64

VERSION 4.1.0.105 OUT NOW!!!

Finally the update of v4 is out.
See the list of updates in the VERSION tab.
Last minute change we deleted the local web page feature, it would cost us too much support in the current form (with regards to firewalls etc.) but will be back in a better form in an update.

We know there is a mistake in the tyre wear results, this will be fixed soon.

Thank you all people who supported us and helped with the testing!

NEW RELEASE v4.0.0.22

Hi all RCS64 users and friends,

We promised that we would make a bug fix release shortly after the release of version 4. It’s taken us a bit longer than we hoped to get that release ready, but here it is. v4.0.0.22

There is no need to delete v4.0.0.8 from your computer prior to downloading v4.0.0.22.

The exciting news is that this is not just a simple bug fix version, to be honest we didn’t have a lot of bugs to fix, it actually includes a few new features and enhancements.

Enhancements and new features –

* In the event that a car pushes another car out of pits when that car is in pit menu the pit menu closes.
* A very simple results viewer. YouTube video
* New SmartSensor firmware version.
* Marshall’s flags added.
Changes –

* You cannot choose same driver for all the cars
* You have to choose a car before you can start a race
* Small improvement in the event handler so you can’t start without having an event chosen.
* A popup in the start off RCS64 if you have not changed your Latency to a low value.
* Safe Speed now based on % of max throttle (63) not on highest value of throttle profile being used.
* A lot of small improvements for handling the Registration key and the type of Edition used (Pit-pro on/off)
Bugs fixed –

* Race end issue in practice and qualifying
* Improved controller detection on RCS restart
* Copy tyre wear profiles issue
* Space Bar and APB start button can now activate track call.
* Pace cars adjusting throttle at race end issue fixed
NOTE: If you are using SmartSensors you will need to update the SmartSensor Firmware on the Main Menu page of RCS64

After a very hard few months the RCS team have decided to take a short 6 month break from developing new features. We can assure you that development will continue again after our break. Many new features and enhancements are planned for the future including support for Oxigen controllers.

Please feel free to contact us during this break via the RCS forum to report bugs or ideas for future development, we will be more than happy to hear from you.
The RCS team hope our users are enjoying using v4 as much as we intend to do over the next few months.

Have Fun!

Marcel, Martin and Andy

VERSION 4 JUST RELEASED!

As promised Version 4 is now available for Download

RCS64 USER FORUM

RCS64 now has it’s very own Forum.

RCS64 User Forum

Feel free to ask questions of our experienced users.

We even have boards for French, Danish, German, Spanish and Dutch speakers.

The forum is in it’s early days so please help out by making a post.

RCS64 Registration Key Request Form

All RCS64 users should have received an email which includes a v4 Registration Key Request Form.

If you are a registered F1 or F3 user and have not received a form please email rcs64rms@gmail.com and we will send you one.

Andy P

Team RCS64

RCS64 v4 and Scorpius Wireless Controllers

RCS64 v4 when released will have support for Scorpius Wireless Controllers. If you have no idea how this works watch the video.

 

 

Sneak Peak of v4

Here is a short video showing what you can expect in Version 4 of RCS64 when it is released. V4 is a totally reworked version of RCS64 with many new and exciting features.

As of yet a release date has not been decided on but Team RCS are working as hard as possible to get it released soon.

WHATS IN v4?

A further update on the progress of the new version of RCS64 v4Finally we start to see some light at the end of the development and test tunnel.
Time to share the features that will be present at release and features that will follow after release.RCS64 v4 F1 features (in no particular order)

– practice
– qualify
– race (grand prix/endurance)
– analog mode
– pit pro support
– smart sensor support incl. firmware update from within RCS64 and start light/track call light/pit status led control.
– arduino uno/mega/nano support for lights
– fuel load simulation
– tyre wear simulation
– track condition simulation
– damage system (handicap)
– stop and go
– autopit feature with smart sensor (pit menu opens)
– scorpius throttle support including integrated test tool
– improved dynamic user interface, no fuel/tyre/damage chosen is no fuel/tyre/damage status in dashboard
– optional sorting of dashboards
– optional parallel tyre changing/refuelling
– new pit menu style and options
– throttle calibration
– throttle profile editor
– improved user settings, incl. personal throttle profiles and handicap setting.
– improved car data base
– multichannel sound system incl back ground sounds
– false start option
– event planner
– rotation and points system
– pace cars
– (I may have forgotten some)

The first new features on the ‘to do ‘list after release.
RCS64v4 is for some of these features more or less already prepared.

– DRS
– Safety car mode
– Rally mode/Rally cross mode
– Locator Pro/Smart Mega support
– Results/historic data viewer and analyzer
– Endurance race ends
– Random failure simulation
– Oxygen support
– Pit Stop Strategy

Martin and I know that it is getting time to release, but we want to reach the same level of reliability and stability as v3.0.0.87.

At least the list of things to do before that time is getting short now, we can start checking the list of one by one and than we can send a version to the testers. Somewhere around Gaydon I think we can start testing with more people.

Finally I want to share some screens with you (note; pre-release, the GUI needs some updating)

1) The new race screen where all action takes place (Practice, Race and Qualify). Dashboard can be sorted by position, or not. Note the IP (Information Panel) on the left with general race data, weather and track status.

med_gallery_3324_1680_1684942) The event planner. You can make events by selecting the race modes you want (Practice/qualify/race) and the options, like fuel simulation, tyre simulation. You can save these settings and use these events in a series, or run a single event.

med_gallery_3324_1680_274593) Tyre settings. Really proud of this one! Use the defaults settings or adjust to your own liking. We have 4 different tyres, and 3 different types of track condition. Each combination has specific values. For example, a hard tyre will feel different on a damp track. An intermediate tyre will be the best choice on a damp track, slightly worse on wet but almost undriveable on dry. You can edit these values how you wish, to simulate 1:1 conditions. Biggest win compared to v87 is the transition from dry to damp to wet track. More strategy, with better control.

med_gallery_3324_1680_220914) Scorpius throttle support. RCS64 v4 has a built in test and ID assign tool.

med_gallery_3324_1680_59454Thanks for reading,

Marcel,
Team RCS64

 

v4 UPDATE

Just a quick update on the development of v4 .

Martin has been working hard on some annoying bugs that just would not go away – it would appear that these issues are now solved.

Marcel is very happy with much of the new functionality especially within the tyre function.

I have had a chance to look at some screenshots of v4. I particularly like the dedicated set up screen which should make v4 even more user friendly than v3.0.0.87.

Martin is busy at the moment implementing Scorpius (http://www.scorpiuswireless.com/) throttle support which appears to be working well.

Scorpius Controller

Scorpius Digital Wireless Controller

It is now down to finishing Pace cars and then beta testing can begin.

I’ve personally been working hard on getting my track up to scratch ready for the release of v4 – from the look of the screenshots it should be worth the wait.

But, don’t expect to see development end on the release of v2. Formula One is making big changes at the moment – ERS for example. Will we see RCS64 with it’s own take on ERS in the future? My hunch is yes we will! As mentioned before we just need Martin to be given more than 24 hrs per day!

Keep up the good work Martin and Marcel your hard work is much appreciated.

Andy P
Team RCS64

P.S. On release of the next version the cost of RCS64 will go up. If you buy the current version (v87) now, at the lower price, you will be eligible to upgrade to v4 at no extra cost whenever you want to.

UPDATE ON NEXT VERSION!

Another update from our Team Leader Marcel.

The next release of RCS64 will support the Arduino Nano to drive start lights, besides the already existing support for the Uno, Mega and SmartSensors.

A small update of where we are with the development of the next release;

– practice/qualify, GP and Endurance tabs are gone and replaced by 1 Race tab.

– Race setup, Race Management and tyre wear/test tab added

– ‘Normal’ racing, practice and qualify with fuel load, damage and weather is working

– Tyre wear is completely new. As has been said, intermediates are added and we now have track conditions.

Instead of forced throttle profiles, we now have a different way to ‘ feel’ the track surface. Throttle delay, brake delay and tyre wear are now completely user definable for every combination of tyre and track condition. This means you can now adjust them to your hearts content and even store your preferences and save them.

We have introduced several standard settings and named them after tyre brands. If you choose Pirelli you have better grip and slower tyre wear than Michelin. It is all adjustable but of course you can use the settings provided to make it easy.

So the programming and testing for normal racing is almost done. Martin has started working on Race Management – that is something we want to have in the next release before other nice features.

When the above is finished there is still a lot of work to do like re-introduce pace cars.

But in the meantime you can still enjoy v87.

Marcel
Team RCS64 Team Manager